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First draft of SOL's prologue

Edited January 3, 2023

In April of 2019, we had a writers' summit in San Francisco to finalize the plot and structure of Shadows Over Loathing before we dove into full-scale content development.

This was the result of our initial design brainstorming for the prologue. Long live WizardWall.

The starting bit with the diner wasn't added until much later, but other than some minor tweaks, this ended up being pretty close to what shipped.


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